club - melee weapons


Basics - club

A shaped stick, heavy at one end, for bashing enemies to death. This weapon is so old it's part of human biology. Evolutionary biologists say that a major reason humans can tilt our wrists side-to-side (instead of just forward-and-back like other primates) is to be able to better swing a club.

sell price multiplier20%
mass2 kg
max hit points100
deterioration rate2 / Day
flammability100%
beauty-3

Combat - club

Final value
melee DPS6.27
melee armor penetration19%
poke
Damage9
melee cooldown2s
melee armor penetration13%
blunt
Damage14
melee cooldown2s
melee armor penetration21%
Quality multiplier - Damage
awful80%
poor90%
normal100%
good110%
excellent120%
masterwork145%
legendary165%

*melee DPS…Average damage per second in melee combat. This stat ignores target defenses like dodging and armor.(DPS = Melee damage * Melee hit chance / Cooldown in seconds)

*melee armor penetration…Average armor penetration of all attacks in melee combat. This stat includes currently used weapon.

*melee cooldown…A multiplier on attack delay for weapons made of this material.

Smithing - club

productioncrafting spot , fueled smithy , electric smithy
Skill Requirementscrafting
work to make0.3 hours
ingredients40 ( stony , metallic , woody )

 


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