Basics - knife
One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.
| sell price multiplier | 20% |
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| mass | 0.5 kg |
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| max hit points | 100 |
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| deterioration rate | 2 / Päev |
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| flammability | 100% |
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| beauty | -3 |
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Combat - knife
| Lõppväärtus |
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| melee DPS | 6.5 |
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| melee armor penetration | 18% |
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| blunt |
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| Kahju | 9 |
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| melee cooldown | 2s |
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| melee armor penetration | 13% |
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| cut |
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| Kahju | 12 |
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| melee cooldown | 1.5s |
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| melee armor penetration | 18% |
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| stab |
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| Kahju | 13 |
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| melee cooldown | 2s |
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| melee armor penetration | 20% |
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| Kvaliteedi kordaja - Kahju |
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| kohutav | 80% |
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| kehv | 90% |
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| normaalne | 100% |
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| hea | 110% |
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| suurepärane | 120% |
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| meisterlik | 145% |
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| legendaarne | 165% |
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*melee DPS…Average damage per second in melee combat. This stat ignores target defenses like dodging and armor.(Väärtust kuvatakase järgenvas formaadis:
DPS ( Lähivõitluse kahju / Jahtumisperiood sekundites / Lähivõitluse löögivõimalus )
DPS = Lähivõitluse kahju * Lähivõitluse löögivõimalus / Jahtumisperiood sekundites)
*melee armor penetration…Average armor penetration of all attacks in melee combat. This stat includes currently used weapon.
*melee cooldown…A multiplier on attack delay for weapons made of this material.
Sepista - knife
club
mace