броня розвідника - одяг


Основні - броня розвідника

Набір легкої, частково-моторизованої броні, призначеної для того, щоб дозволити швидкий рух. Легкі пластини з пласталі блокують атаки, не зменшуючи мобільності, а нейро-меметичні механізми в нижній частині броні дозволюють людині носити броню без зменшення легкості руху.
Броня на кшталт цієї часто використовується Імперськими штурмовиками-розвідниками і поліцією з утопічних світів.

маса9 кг
максимальний запас міцності280
швидкість псування2 / День
горючість40%
краса-3

Бій - броня розвідника

equip delay11с
Броня - гострої зброї92%
Броня - тупої зброї40%
Броня - великих температур46%
Множник якості - Бій
жахливо60%
погано80%
нормально100%
добре115%
відмінно130%
майстерно145%
легендарно180%

 Захист - холодуЗахист - жара
жахливо-25.6℃ / -46.1F / -25.6K+7.2℃ / +13F / +7.2K
погано-28.8℃ / -51.8F / -28.8K+8.1℃ / +14.6F / +8.1K
нормально-32℃ / -57.6F / -32K+9℃ / +16.2F / +9K
добре-35.2℃ / -63.4F / -35.2K+9.9℃ / +17.8F / +9.9K
відмінно-38.4℃ / -69.1F / -38.4K+10.8℃ / +19.4F / +10.8K
майстерно-48℃ / -86.4F / -48K+13.5℃ / +24.3F / +13.5K
легендарно-57.6℃ / -103.7F / -57.6K+16.2℃ / +29.2F / +16.2K

*Броня - гострої зброї…The protection given against sharp damage like bullets, knife stabs, explosions, and animal bites.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

*Броня - тупої зброї…The protection given against blunt damage like fists, club impacts and rock falls.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

*Броня - великих температур…The protection given against temperature-related damage like burns.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

Шиття - броня розвідника

Дослідженняrecon armor
виробництвоверстат для виробництва
Вимоги до навичокремесло :6
залишилося праці12.5 годин
інгредієнти
пласталь80
уран10
просунутий компонент3

 


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