Основні - locust armor
A variant of recon armor with an integrated burst rocket for short-ranged flight. Locust armor is slightly less protective than standard recon armor. Each jump consumes a burst of fuel, so the armor must be reloaded after several uses.\n\nUnlike most ultratech military units, locusts train primarily with melee weapons. They usually avoid static shootouts, preferring to jump straight into enemy fortifications and fight hand-to-hand. They do poorly in static defense or confined quarters, but excel in mixed cover or shipcracking operations.
маса | 9 кг |
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максимальний запас міцності | 280 |
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швидкість псування | 2 / День |
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горючість | 40% |
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краса | -3 |
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Бій - locust armor
equip delay | 11с |
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Броня - гострої зброї | 87% |
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Броня - тупої зброї | 35% |
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Броня - великих температур | 41% |
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Множник якості - Бій |
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жахливо | 60% |
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погано | 80% |
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нормально | 100% |
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добре | 115% |
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відмінно | 130% |
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майстерно | 145% |
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легендарно | 180% |
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| Захист - холоду | Захист - жара |
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жахливо | -25.6℃ / -46.1F / -25.6K | +7.2℃ / +13F / +7.2K |
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погано | -28.8℃ / -51.8F / -28.8K | +8.1℃ / +14.6F / +8.1K |
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нормально | -32℃ / -57.6F / -32K | +9℃ / +16.2F / +9K |
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добре | -35.2℃ / -63.4F / -35.2K | +9.9℃ / +17.8F / +9.9K |
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відмінно | -38.4℃ / -69.1F / -38.4K | +10.8℃ / +19.4F / +10.8K |
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майстерно | -48℃ / -86.4F / -48K | +13.5℃ / +24.3F / +13.5K |
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легендарно | -57.6℃ / -103.7F / -57.6K | +16.2℃ / +29.2F / +16.2K |
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*Броня - гострої зброї…The protection given against sharp damage like bullets, knife stabs, explosions, and animal bites.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.
*Броня - тупої зброї…The protection given against blunt damage like fists, club impacts and rock falls.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.
*Броня - великих температур…The protection given against temperature-related damage like burns.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.
Шиття - locust armor
prestige cataphract armor
grenadier armor