cataphract armor - одяг(Royalty)


Основні - cataphract armor

A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome.\n\nArmor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.

маса15 кг
максимальний запас міцності400
швидкість псування2 / День
горючість100%
краса-3

Бій - cataphract armor

equip delay17с
Швидкість руху-0.8 к\с
Броня - гострої зброї120%
Броня - тупої зброї50%
Броня - великих температур60%
Множник якості - Бій
жахливо60%
погано80%
нормально100%
добре115%
відмінно130%
майстерно145%
легендарно180%

 Захист - холодуЗахист - жара
жахливо-28.8℃ / -51.8F / -28.8K+9.6℃ / +17.3F / +9.6K
погано-32.4℃ / -58.3F / -32.4K+10.8℃ / +19.4F / +10.8K
нормально-36℃ / -64.8F / -36K+12℃ / +21.6F / +12K
добре-39.6℃ / -71.3F / -39.6K+13.2℃ / +23.8F / +13.2K
відмінно-43.2℃ / -77.8F / -43.2K+14.4℃ / +25.9F / +14.4K
майстерно-54℃ / -97.2F / -54K+18℃ / +32.4F / +18K
легендарно-64.8℃ / -116.6F / -64.8K+21.6℃ / +38.9F / +21.6K

*Броня - гострої зброї…The protection given against sharp damage like bullets, knife stabs, explosions, and animal bites.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

*Броня - тупої зброї…The protection given against blunt damage like fists, club impacts and rock falls.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

*Броня - великих температур…The protection given against temperature-related damage like burns.
Upon taking damage, first this armor rating is reduced by the attack's armor penetration value.
The remaining armor rating is then compared against a random number from 0 to 100.
- If the random number is under half the armor rating, the damage deflects harmlessly.
- If the random number is over half the armor rating, but not higher than the armor rating, the damage is reduced by half and changed to blunt.
- If the random number is greater than the armor rating, the armor has no effect.
For example, at 90% armor rating against an attack with 10% armor penetration, there is a 40% chance of deflecting the attack harmlessly, and a 40% chance of mitigating the damage.
Each layer of armor is applied separately, from the outside in.

Шиття - cataphract armor

Дослідженняcataphract armor
виробництвоверстат для виробництва
Вимоги до навичокремесло :8
залишилося праці20.8 годин
інгредієнти
пласталь150
уран50
просунутий компонент6

 


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