selling | ○ |
---|---|
buying | ○ |
market value | $1.9 |
mass | 0.5 kg |
max hit points | - |
deterioration rate | - |
flammability | 0% |
beauty | -4 |
tootmine | sculptor's table butcher table hand tailor bench electric tailor bench fueled smithy electric smithy machining table electric stove fueled stove stonecutter's table brewery drug lab electric smelter biofuel refinery fabrication bench simple research bench hi-tech research bench electric crematorium hydroponics basin fermenting barrel deep drill nutrient paste dispenser hopper |
---|---|
work to build | |
beauty+ | |
Multipliers when made of this | |
market value | 100% |
max hit points | 100% |
flammability | 40% |
beauty | 100% |
work to build | 100% |
door opening speed | 100% |
rest effectiveness | 100% |
construction speed | 100% |
melee weapons | club knife mace ikwa gladius spear longsword axe warhammer |
---|---|
ranged weapons | revolver autopistol machine pistol incendiary launcher bolt-action rifle pump shotgun chain shotgun heavy SMG LMG assault rifle sniper rifle minigun |
grenades | frag grenades EMP grenades |
Apparel | plate armor flak vest flak pants flak jacket grenadier armor phoenix armor |
headgear | simple helmet advanced helmet coronet crown |
Insulation - Cold | -3℃ / -5.4F / -3K |
Insulation - Heat | +0℃ / +0F / +0K |
beauty+ | |
Multipliers when made of this | |
market value | 100% |
max hit points | 100% |
flammability | 40% |
beauty | 100% |
work to make | 100% |
melee cooldown | 100% |
sharp damage | 100% |
blunt damage | 100% |
Armor - Sharp | 90% |
Armor - Blunt | 45% |
Armor - Heat | 72% |
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