Grundlæggende - EMP granater
Elektromagnetiske impuls granater der skader for elektronisk udstyr.
salgspris price multiplikator | 20% |
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masse | 1 kg |
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max helbredspoints | 100 |
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forringelse rate | 2 / Dag |
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brændbarhed | 50% |
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beauty | -3 |
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markedsværdi | kr.315 |
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Kamp - EMP granater
Opvarmning | 1.5s |
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langdistance cooldown | 2.66s |
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Rækkevidde | 12.9 |
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Miss radius | 1.9 |
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explosion radius | 3.5 |
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Skade | 50(EMP) |
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Stopping power | - |
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Smede - EMP granater
Forskning | maskinbord |
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produktion | maskinbord |
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Skill Requirements | Crafting |
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arbejde til at lave | 6.7 hours |
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ingredienser |
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stål | 20 |
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klæde | |
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kemzin | |
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component | 6 |
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*langdistance cooldown…Hvor lang tid det tager at komme sig sig efter at have skudt sit våben.
*Armor penetration…Armor penetration is the amount of armor this weapon will ignore each time it hits the target.
If armor penetration is greater than the target's armor, it is as though the target is unarmored. Otherwise, the armor penetration is subtracted from the target's armor.
*Stopping power…Hits from this weapon will stagger targets, slowing their movement for several seconds. Targets with a body size larger than the stopping power will be unaffected.
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frag granater