| selling | ○ |
|---|---|
| buying | ○ |
| market value | $6 |
| mass | 1 kg |
| max hit points | - |
| deterioration rate | - |
| flammability | 0% |
| beauty | -4 |
| production | sculptor's table butcher table hand tailor bench electric tailor bench stonecutter's table drug lab simple research bench hi-tech research bench |
|---|---|
| work to build | |
| beauty+ | |
| Multipliers when made of this | |
| market value | 100% |
| max hit points | 250% |
| flammability | 0% |
| beauty | 50% |
| work to build | 190% |
| door opening speed | 75% |
| rest effectiveness | 100% |
| construction speed | 100% |
| melee weapons | club knife mace ikwa gladius spear longsword axe warhammer |
|---|---|
| Apparel | plate armor recon armor marine armor cataphract armor prestige marine armor prestige cataphract armor locust armor grenadier armor phoenix armor |
| headgear | simple helmet advanced helmet coronet crown |
| Insulation - Cold | -3℃ / -5.4F / -3K |
| Insulation - Heat | +0℃ / +0F / +0K |
| beauty+ | |
| Multipliers when made of this | |
| market value | 100% |
| max hit points | 250% |
| flammability | 0% |
| beauty | 50% |
| work to make | 190% |
| melee cooldown | 110% |
| sharp damage | 110% |
| blunt damage | 150% |
| Armor - Sharp | 108% |
| Armor - Blunt | 54% |
| Armor - Heat | 90% |
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