minigun - ranged weapons


Basics - minigun

A multi-barrel machine gun. It's unwieldy, but once it starts firing it fires very fast. Where most self-loading guns are powered by the energy from the gunpowder, the minigun uses an electric motor to rapidly cycle cartridges through the weapon.

sell price multiplier20%
mass10 kg
max hit points100
deterioration rate2 / Day
flammability50%
beauty-3

Combat - minigun

 Accuracy (close)
(Range:4)
Accuracy (short)
(Range:15)
Accuracy (medium)
(Range:30)
Accuracy (long)
(Range:50)
awful12%20%20%14%
poor14%23%23%16%
normal15%25%25%18%
good17%28%28%20%
excellent18%30%30%22%
masterwork22%36%36%26%
legendary25%41%41%30%

Range30.9
Warmup2.5s
ranged cooldown2.3s
Burst shot count25
Fire rate720 rpm
Damage10(bullet)
Armor penetration15%
Stopping power-
Move speed-0.25

*ranged cooldown…How long it takes to recover after firing this weapon.

*Armor penetration…Armor penetration is the amount of armor this weapon will ignore each time it hits the target.
If armor penetration is greater than the target's armor, it is as though the target is unarmored. Otherwise, the armor penetration is subtracted from the target's armor.

*Stopping power…Hits from this weapon will stagger targets, slowing their movement for several seconds. Targets with a body size larger than the stopping power will be unaffected.

Smithing - minigun

Researchmultibarrel weapons
productionmachining table
Skill Requirementscrafting :7
work to make16.7 hours
ingredients
wood
steel160
plasteel
component20
advanced component

 


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