Basics - jacket
A tough jacket to stop scrapes and bruises, and to keep one warm in chilly weather.
mass | 1.7 kg |
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max hit points | 160 |
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deterioration rate | 2 / Day |
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flammability | 100% |
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beauty | -3 |
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Combat - jacket
equip delay | 1.5s |
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Armor - Material effect multiplier | 30% |
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Quality multiplier - Combat |
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awful | 60% |
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poor | 80% |
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normal | 100% |
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good | 115% |
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excellent | 130% |
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masterwork | 145% |
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legendary | 180% |
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| Insulation - Cold - Material effect multiplier | Insulation - Heat - Material effect multiplier |
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awful | 64% | 24% |
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poor | 72% | 27% |
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normal | 80% | 30% |
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good | 88% | 33% |
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excellent | 96% | 36% |
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masterwork | 120% | 45% |
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legendary | 144% | 54% |
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Tailoring - jacket
duster
plate armor