Basics - boomrat
Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.
| Move speed | 4.6 c/s |
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| Body size | 0.2 |
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| mass | 14 kg |
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| Minimum comfortable temperature | -15℃ / 5F / 258K |
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| Maximum comfortable temperature | 40℃ / 104F / 313K |
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| pain shock threshold | 80% |
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| immunity gain speed | 100% |
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Hunting - boomrat
| Revenge chance on harm | 2% |
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| melee DPS | 2 |
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| melee armor penetration | 8% |
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| melee dodge chance | 0% |
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| Leather type | lightleather |
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| leather amount | 6 |
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| meat | boomrat meat |
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| meat amount | 18 |
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Handling - boomrat
| Wildness | 75% |
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| minimum handling skill | 6 |
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| Revenge chance on tame fail | 1% |
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| market value | $100 |
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| Trainability | intermediate |
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| carrying capacity | 15 |
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| Pack animal | No |
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| Nuzzle interval | 5Day |
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| Life expectancy | age 8 |
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| baby | age 0~ |
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| juvenile | age 0.1~ |
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| adult | age 0.35~ |
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| pregnant | 14Day |
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chinchilla
raccoon